I make updates here periodically. I will announce on Bluesky whenever I post a new update.
The cards will go on sale, here at retrodotcards.com, on July 27th, 2025!
The real cards have been manufactured. They look and work great! Full steam ahead! This picture only shows a few cards. The English release has 9 cards, and the Japanese release has 7. They are all underneath.
And to give you an idea of what the packaging will look like.
July 27th is still quite a ways off, why so long? Because there is still a lot to do. I won't bore with the details, but rest assured I will be quite busy until then.
Want to be reminded about the launch? Join the mailing list. I will email everyone about a week before the cards go on sale. That is the only reason I will email you, to let you know new cards are about to come out.
The coding, graphics and just the overall creation of the games themselves.
I said 85% last time, what gives? All games are essentially complete, but I've been reworking Exo Attack. I wasn't happy with how it was turning out. It felt more like a tech demo than a game. The tweaks I have made have improved it greatly. I won't release a game unless I am happy with it.
Despite the change in Exo Attack, I still feel nothing development-wise will delay the release.
The illustrations and overall design of the cards themselves; as well as designing the packaging and anything else along those lines.
Graphic design is completely finished! Woohoo!
To add a bit of variety to the release and because I think this artist does awesome work, I had new Bomb Hunter art made. I'm really happy with how this card turned out!
Printing the cards, die cutting them, having packaging made. All of the things that will allow you to hold this product in your hands.
I am aiming to get the cards printed in about a month. That will be an awesome milestone to reach! That part of manufacturing is looking great.
But ... the packaging side is coming along much slower than I thought it would. Basically the companies that manufacture the packaging options have a long turn around time. I think if anything is going to delay the release, this is it.
So far I have gotten one foil booster pack sample in. It has a few problems, so this is not representative of the final packaging. But it still gives you a decent idea of what I'm shooting for. I'm eagerly awaiting more samples from other companies.
I still feel pretty good about my July estimate. I do think the packaging might delay things. But other than that everything is on track (knock on wood...)
Hey! Keep in mind a July release might not happen! If things get delayed, I really wouldn't be surprised.
The coding, graphics and just the overall creation of the games themselves.
The games are wrapping up and most are in the polish stage. I'm confident nothing here will hold up the release. Since this part is so far ahead of everything else, I am taking this opportunity to throw in a couple of small surprises.
The illustrations and overall design of the cards themselves; as well as designing the packaging and anything else along those lines.
My primary strength is coding, so this part comes more slowly. But all is going well and I don't see any roadblocks ... as of now ... :) Each major card has been illustrated. They all need some tweaks and final touches, but the majority is there. There are other things that need illustrations too, so I'm not out of the woods just yet.
I have hired an artist to do one illustration for me. I'm excited because they do great work, more to come.
Printing the cards, die cutting them, having packaging made. All of the things that will allow you to hold this product in your hands.
I am brand spanking new to this aspect, so it is coming along slower than anything else. I hit a few big roadblocks and found myself back at square one more than once. But things are now moving forward. In parallel, I am exploring packaging options and so far so good. Unfortunately there will likely be more surprises and dragons here.
Oh and I have established our packaging and fulfillment center :)
I am putting out an early, low confidence release date of July. If everything keeps going smoothly, I think I will hit this release just fine. But that is a big if :)
Hey! Keep in mind a July release might not happen! The big wild card is manufacturing. As things solidify there, I will be able to provide a much more accurate release date.